Win32 Assembly Coding For Crackers

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Introduction to x86 Assembly Language

1. Advantages of High-Level Languages

In this guide, we describe the basics of 32-bit x86 assembly language programming, covering a small but useful subset of the available instructions and assembler directives. How-ever, real x86 programming is a large and extremely complex universe, much of which is beyond the useful scope of this class. Get Assembly Language for Intel-Based Computers, one of the best books on the subject. Alternatively, you may try Randall Hyde's free, online Art of Assembly Language book as well. Download Masm32 assembler, which you will use to compile your assembly code into executables. And, if you like IDEs, get Winasm as well. It'll simplify code editing.

HOWL (HLA Object Windows Library) has arrived! HOWL makes Win32 assembly language programming easier than ever before. By providing an 'Application Framework' (much like Microsoft's MFC or Borland's VCL), HOWL takes care of all the grunt work required by low-level Win32 API programming and lets you concentrate on writing your applications. If you are new to Win32 API programming then I suggest you download a copy of the Win32 Reference Manual and this help file viewer before going on to the first tutorial on how to make a Basic Window. For further help you could also go to #winprog on Efnet IRC where you can ask questions and talk about anything to do with the Win32 API.

  • High-level language programs are portable.

    • (Although some programs could still have a few machine-dependent details, they can be used with little or no modifications on other types of machines.)

  • High-level instructions:

    • Program development is faster

    • Fewer lines of code

    • Program maintenance is easier

  • Compiler translates to the target machine language.

2. Why program in Assembly ?

  • There are some disadvantages...

    • Assembly language programs are not portable!

    • Learning the assembly is more difficult than learning Java!

    • Programming in the assembly language is a tedious and error-prone process.

    • High-level languages should be natural preference for common applications.

3. Here is why...

  • I just don't consider a utility program that's 4 megabytes big, and contains all sorts of files that the author didn't create, to be really great software.
    Do you?

  • Steve Gibson, Gibson Research Corporation.

  • Assembly language programs contain only the code that is necessary to perform the given task.

  • Assembly gives direct and complete control over system hardware:

    • Writing device drivers.

    • Operating system design.

    • Embedded systems programming, e.g. aviation industry.

    • Writing in-line assembly (mixed-mode) in high-level languages such as C/C++, or hybrid programming in assembly and C/C++.

4. Speed, Efficiency, Debugging, Optimization...

  • There are areas where speed is everything, for example, internet data encryption, aircraft navigational systems, medical hardware control...

  • There are also areas where space-efficiency is everything: spacecraft control software...

  • Understanding disassembly view of an executable program is also useful:

    • for investigating the cause of a serious bugs or crashes that require understanding of memory dumps and disassembled code.

    • for optimizing your code.

    • for practical and educational purposes.

5. Why MASM ?

  • The 'granddaddy' of all assemblers for the Intel platform, product of Microsoft.

  • Available since the beginning of the IBM-compatible PCs.

  • Works in MS-DOS and Windows environments.

  • It's free: Microsoft no longer sells MASM as a standalone product.

  • Bundled with the Microsoft Visual Studio product.

  • Numerous tutorials, books, and samples floating around, many are free or low-cost.

  • Steve Hutchessen's www.masm32.com

  • MASM32 development environment incorporates MASM assembler and Win32 API tools.

6. Introduction to 80x86 Assembly Language

  • Logic gates are used at the hardware level.

  • What is machine language?

  • How high-level language concepts, such as if-else statements, are realized at the machine level?

  • What about interactions with the operating system functions?

  • How is assembly language translated into machine language?

    • These fundamental questions apply to most computer architectures.

    • By using assembly, we gain understanding of how the particular model of computer works.

7. Materials on the Web

  • Such secrets have been revealed to me that all I have written now appears of little value.

  • St. Thomas Aquinas, December 6, 1273.

  • Useful links: Microsoft MASM Programmer's Guide Assembly-Language Development System v6.1, also at another location

    MASM Reference Guide can be downloaded there, too.

  • More here: Assembly Technical Documentation in PDF and MS Word format

  • Intel and Microsoft MASM 6.1 Documentation

  • A web page with a variety of assembler source code

  • Intel 80x86 Conditional and Unconditional Branching Examples

  • Intel 80x86 Boolean and Arithmetic Instruction Examples

  • You can get Microsoft's Macro Assembler free: download Microsoft Windows Driver Development Kit (DDK), which contains both assembler and linker. Also, download Microsoft's Debugging Tools for Windows 32-bit Version.

  • Take a look at Sivarama P. Dandamudi textbook info, Introduction to Assembly Language Programming , From 8086 to Pentium. Homepage includes free downloadable Microsoft assembler, MASM , and student slides.

  • Last, but not least, Microsoft Macro Assembler Reference MSDN resource.

8. Useful books, in no particular order

  • Intel Architecture Software Developer's Manual

    1. Volume 1 , Intel Basic Architecture: Order Number 243190 , PDF, 2.6 MB.

    2. Volume 2 , Instruction Set Reference: Order Number 243191 , PDF, 6.6 MB.

    3. Volume 3 , System Programing Guide: Order Number 243192 , PDF, 5.1 MB.

  • It is highly recommended that you download the above manuals and use them as a reference.

  • Introduction to 80x86 Assembly Language and Computer Architecture

  • by Richard C. Detmer,

  • Professor of Computer Science at Middle Tennessee State University, Tennessee.

  • Jones and Bartlett Publishers © 2001 (499 pages)

  • ISBN-13: 9780763717735

  • ISBN-10: 0763717738

  • Hardcover, 512 Pages © 2001

  • Excellent book for beginners

  • The Intel Family Of Microprocessors: Hardware and Software Principles and Applications (Hardcover)

  • by James L. Antonakos

  • ISBN: 1418038458

  • Date: 2006

  • Pages: 640

  • Solid book, covers Pentium CPUs

  • Professional Assembly Language

  • by Richard Blum

  • Publisher: Wrox

  • Date: 2005

  • Pages: 567

  • ISBN: 0764579010

  • Covers Linux Programming

    PC Assembly Language
  • Free book online

  • by Paul A. Carter

  • November 11, 2003

  • Free online tutorial Win32 Assembler Coding For Crackers

  • Author: Goppit.

  • 'First go away and learn assembler, then come back and read this.'

  • An introduction to Win32 Assembler programming aimed at filling the gap between the complete beginner and the advanced.

  • Size: 11.31 MB

  • Introduction to Assembly Language Programming: For Pentium and RISC Processors

  • by Sivarama P. Dandamudi

  • Publisher: Springer; 2nd ed. edition

  • Date: 2004

  • Pages: 696

  • ISBN: 0387206361

  • Highly recommended, in depth coverage of concepts.

  • Use google to search for 'MASM programmer's guide chm'.

  • by Microsoft, 1992, covers Assembly Version 6.1

  • Assembly Language for Intel-Based Computers

  • by Kip R. Irvine

  • Publisher: Prentice Hall; 4th Edition, 2002

  • Pages: 700

  • ISBN: 0130910139

  • Excellent book, lots of sample code, in-depth coverage of BIOS, Win32, MS-DOS.

  • 32/64-bit 80x86 Assembly Language Architecture

  • by James Leiterman

  • Publisher: Wordware Publishing, Inc.

  • Date: 2005

  • Pages: 450

  • ISBN: 1598220020

  • Online resources: James Leiterman

  • Advanced book for game and graphics programmers.

9. Fundamental Concepts

  • CPU registers

  • Memory addressing

  • Representation of data:

    • numeric formats

    • character strings

  • Instructions to operate on 2's complement integers

  • Instructions to operate on individual bits

  • Instructions to handle strings of characters

  • Instructions for branching and looping

  • Coding of procedures:

    • transfer of control

    • parameter passing

    • local variables

Win32 Assembly Coding For Crackers Free

10. Software Environment

  • The tools we will use include:

    • Visual Studio development environment...

      • ...edit, assemble, link, manage projects, debug and disassemble programs.

    • Command-line MASM, Microsoft Macro Assembler...

      • ...produces code for 32-bit flat memory model appropriate to modern Windows.

    • Test-drive fullscreen 32-bit debuggers: OllyDbg, Visual Studio, WinDbg.

    • DUMPBIN: command-line utility that examines binary files and disassembles programs.

11. Runtime Environment

  • Program runs on the processor.

  • Program uses operating system functions and services.

  • Program uses one of the memory models:

    • Real mode flat model, 65,536 bytes of addressable memory (ancient MS-DOS .COM files)

    • Real mode segmented model, 1 megabyte (prime-time MS-DOS)

    • Protected mode flat model, modern Windows and Linux:

      • Addressable Memory: 80486 and Pentium - 4 Gigabytes

      • As far as 32-bit Vista is concerned, the world ends at 4,096 megabytes.

      • A 32-bit program can address up to 4 gigabytes of memory.

12. Assembly and C Code Compared

  • Some simple high-level language instructions can be expressed by a single assembly instruction:

13. More Assembly and C Code

  • Most high-level language instructions need more than one assembly instruction:

14. Assembly vs. Machine Language

  • Assembly Language uses mnemonics, digital numbers, comments, etc.

  • Machine Language instructions are just a sequences of 1s and 0s.

  • Readability of assembly language instructions is much better than the machine language instructions:

15. Controlling Program Flow

  • Just as in high-level language, you want to control program flow.

  • The JMP instruction transfers control unconditionally to another instruction.

  • JMP corresponds to goto statements in high-level languages:

16. Conditional Jumps

  • Conditional jump is taken only if the condition is met.

  • Condition testing is separated from branching.

  • Flag register is used to convey the condition test result.

  • For example:

17. General-Purpose Registers

  • The EAX, EDX, ECX, EBX, EBP, EDI, and ESI registers are 32-bit general-purpose registers, used for temporary data storage and memory access.

  • The AX, DX, CX, BX, BP, DI, and SI registers are 16-bit equivalents of the above, they represent the low-order 16 bits of 32-bit registers.

  • The AH, DH, CH, and BH registers represent the high-order 8 bits of the corresponding registers.

  • Since the processor accesses registers more quickly than it accesses memory, you can make your programs run faster by keeping the most-frequently used data in registers.

  • Similarly, AL, DL, CL, and BL represent the low-order 8 bits of the registers.

18. Typical Uses of General-Purpose Registers

    Register Size Typical Uses
    EAX 32-bit Accumulator for operands and results
    EBX 32-bit Base pointer to data in the data segment
    ECX 32-bit Counter for loop operations
    EDX 32-bit Data pointer and I/O pointer
    EBP 32-bit Frame Pointer - useful for stack frames
    ESP 32-bit Stack Pointer - hardcoded into PUSH and POP operations
    ESI 32-bit Source Index - required for some array operations
    EDI 32-bit Destination Index - required for some array operations
    EIP 32-bit Instruction Pointer
    EFLAGS 32-bit Result Flags - hardcoded into conditional operations

19. x86 Registers

  • Four 32-bit registers can be used as

    • Four 32-bit registers EAX, EBX, ECX, EDX.

    • Four 16-bit registers AX, BX, CX, DX.

    • Eight 8-bit register AH, AL, BH, BL, CH, CL, DH, DL.

  • Some registers have special use...

    • ...ECX for count in LOOP and REPeatable instructions

20. x86 Registers, Cont

  • Two index registers ESI (source index) and EDI (destination index) can be used as

    • 16-bit or 32-bit registers

    • Also in string processing instructions

    • In addition, ESI and EDI can be used as general-purpose data registers

  • Two pointer registers ESP (stack pointer) and EBP (base pointer)

    • 16-bit or 32-bit registers

    • Used exclusively to maintain the stack.

21. x86 Control Registers

  • EIP Program counter (Instruction Pointer)

  • EFLAGS is set of bit flags:

    • Status flags record status information about the result of the last arithmetic/logical instruction.

    • Direction flag stores forward/backward direction for data copying.

    • System flags store

      • IF interrupt-enable mode

      • TF Trap flag used in single-step debugging.

22. MOV, Data Transfer Instructions

  • The MOV instruction copies the source operand to the destination operand without affecting the source.

  • Five types of operand combinations are allowed with MOV:

  • Note: the above operand combinations are valid for all instructions that require two operands.

23. Ambiguous MOVes: PTR and OFFSET

  • For the following data definitions

  • The above MOV instructions are ambiguous.

  • Not clear whether the assembler should use byte or word equivalent of 100.

  • Better:

24. INC and DEC Arithmetic Instructions

  • Format:

  • Semantics:

  • The destination can be 8-bit, 16-bit, or 32-bit operand, in memory or in register.

  • No immediate operand is allowed.

  • Examples:

25. ADD Arithmetic Instruction

  • Format:

  • Semantics:

  • Examples:

26. ADD vs. INC

Nabisco
  • Note that

    is better than

  • INC takes less space.

  • Both INC and ADD execute at about the same speed.

27. SUB Arithmetic Instruction

  • Format:

  • Semantics:

  • Examples:

28. SUB vs. DEC

  • Note that

    is better than

  • DEC takes less space.

  • Both execute at about the same speed.

29. CMP instruction

  • Format:

  • Semantics:

  • The destination and source are not altered.

  • Useful to test relationship such as < > or = between the two operands.

  • Used in conjunction with conditional jump instructions for decision making purposes.

  • Examples:

30. Unconditional Jumps

  • Format:

  • Semantics:

    • Execution is transferred to the instruction identified by the label.

    • Infinite loop example:

31. Conditional Jumps

  • Format:

  • Semantics:

    • Execution is transferred to the instruction identified by label only if condition is met.

    • Testing for carriage return example:

32. Conditional Jumps, Cont

  • Some conditional jump instructions treat operands of the CMP instruction as signed numbers:

33. Conditional Jumps, Cont

  • Some conditional jump instructions can also test values of the individual CPU flags:

34. LOOP Instruction

Crackers
  • Format:

  • Semantics:

    • Decrements ECX and jumps to target, if ECX > 0

    • ECX should be loaded with a loop count value before loop begins.

  • Loop 50 times example:

  • Equivalent to:

  • Surprisingly,

  • executes faster than

35. Logical Instructions

  • Format:

  • Semantics:

    • Perform the standard bitwise logical operations.

    • Result goes to the destination.

  • TEST is a non-destructive AND instruction:

  • TEST performs logical AND but the result is not stored in destination (similar to CMP instruction.)

36. Logical Instructions, Cont.

Win32 Assembly Coding For Crackers Using

  • Example of testing the value in AL for odd/even number:

37. Shift Instructions

  • Shift left format:

  • Shift right format:

    where count is an immediate value.

  • Semantics:

    • Performs left/right bit-shift of destination by the value in count or CL register.

    • CL register contents is not altered.

38. SHL and SHR Shift Instructions

  • Bit shifted out goes into the carry flag CF.

  • Zero bit is shifted in at the other end:

39. Shift Instructions Examples

  • Count is an immediate value:

  • Specification of count greater than 31 is not allowed.

  • If greater, only the least significant 5 bits are actually used.

  • CL version of shift is useful if shift count is known at run time,

    • e.g. when the shift count is a parameter in a procedure call.

  • Only CL register can be used.

  • Shift count value should be loaded into CL:

40. Rotate Instructions

  • Two types of rotate instructions:

    1. Rotate without carry:

      • ROL (ROtate Left)

      • ROR (ROtate Right)

    2. Rotate with carry:

      • RCL (Rotate through Carry Left)

      • RCR (Rotate through Carry Right)

  • Rotate instruction operand is similar to shift instructions and supports two versions:

    • Immediate count value

    • Count value is in CL register

41. ROL and ROR, Rotate Without Carry

42. RCL and RCR, Rotate With Carry

43. EQU directive

  • EQU directive eliminates hardcoding:

  • No reassignment is allowed.

  • Only numeric constants are allowed.

  • Defining constants has two main advantages:

    1. Improves program readability

    2. Helps in software maintenance.

  • Multiple occurrences can be changed from a single place

  • The convention is to use all UPPER-CASE LETTERS for names of constants.

44. EQU Directive Syntax

  • Assigns the result of expression to name.

  • The expression is evaluated at assembly time.

  • More examples:

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